kho game cực đỉnh
Chào mừng bạn đến với game365.forumvi.com
mình rất vinh dự vì bạn đã ghế thăm
bạn hãy chọn "4rum" để về trang chủ.

Xin cảm ơn
kho game cực đỉnh
Chào mừng bạn đến với game365.forumvi.com
mình rất vinh dự vì bạn đã ghế thăm
bạn hãy chọn "4rum" để về trang chủ.

Xin cảm ơn


GAME365 - Bắt nhịp đam mê (nhấp home để vào trang chủ)
 
Trang ChínhTrang Chính  GalleryGallery  Latest imagesLatest images  Tìm kiếmTìm kiếm  Đăng kýĐăng ký  Đăng NhậpĐăng Nhập  
game365 là diễn đàn chuyên về game do 1 admin duy nhất sáng lập, với mong muốn xây dựng 1 kho game offline cho cộng đồng người yêu và like game offline. Diễn đàn sẽ thay đổi thành tên miền .org sau khi thành viên đạt mốc 100 và bài viết đạt mốc 2000. game365 trân trọng thông báo.
Bài gửi sau cùng
Bài gửiNgười gửiThời gian
Windows 8 RTM được chia sẻ tràn lan trên mạng Admin
Sun Aug 12, 2012 10:54 pm
Apple từng yêu cầu Samsung nộp 30 USD cho mỗi smartphone Admin
Sun Aug 12, 2012 10:51 pm
Game MXH thuần Việt Bá Kiến chính thức ra mắt Admin
Wed Aug 08, 2012 3:13 pm
Chân dung iPhone 5 với màn hình 4 inch Admin
Wed Aug 08, 2012 3:07 pm
Tin đồn iPhone 5 mỏng hơn 4S 18%, màn Retina nét hơn iPad 2012 Admin
Wed Aug 08, 2012 3:05 pm
Điểm mặt các điện thoại siêu bền giá rẻ Admin
Wed Aug 08, 2012 3:02 pm
MacBook Pro Retina chính hãng giá từ 52 triệu đồng Admin
Wed Aug 08, 2012 3:00 pm
Chỉ 2% người Việt ở thành thị dùng tablet Admin
Wed Aug 08, 2012 2:59 pm
5 HDTV tốt nhất theo từng tiêu chí Admin
Wed Aug 08, 2012 2:56 pm






Share
 

 Knight and Merchant - một thời để nhớ

Xem chủ đề cũ hơn Xem chủ đề mới hơn Go down 
Tác giảThông điệp
demo1995



Tổng số bài gửi : 66
Điểm : 218
Reputation : 0
Join date : 17/07/2012

Knight and Merchant - một thời để nhớ Empty
Bài gửiTiêu đề: Knight and Merchant - một thời để nhớ   Knight and Merchant - một thời để nhớ EmptyWed Jul 18, 2012 10:39 pm

Knight and Merchant - một thời để nhớ

Đây là một trong những game kinh điển thuộc dòng game Strategy. Có thể có người không thích, nhưng với tui thì nó là một game tuyệt vời. Có người bảo AI nó kém, nhưng tui bảo không hề, vì cấu trúc cách chơi của nó là như vậy, không thể thông minh như kiểu Warcraft được. Bản 2 này thật sự rất khó dành cho các fan
Knight and Merchant - một thời để nhớ Screenshot1
Knight and Merchant - một thời để nhớ Screenshot2
Knight and Merchant - một thời để nhớ Screenshot3
Knight and Merchant - một thời để nhớ Knightsm_screen001
Knight and Merchant - một thời để nhớ Knightsm_screen002Knight and Merchant - một thời để nhớ Knightsm_screen003Knight and Merchant - một thời để nhớ Knightsm_screen004

Review bằng tiếng anh:


What do you get when you mix one part Lords of the Realm II and about nine parts The Settlers II? You end up with Knights and Merchants. This real-time empire-building game offers a decent story and good graphics. After the first 15 to 20 minutes, however, Knights and Merchants fades fast due to some mind-boggling design flaws and tedious, uninteresting gameplay.

You begin the game as a captain of the guard in the service of a deposed king. Recently usurped, the king maintains control over a single province only. Your job is to win back control of the entire kingdom, one province at a time. There are 20 missions in all, with one province hanging in the balance on each. This is the first area in which the game stumbles: On most missions, it is entirely unclear what the specific goal is. You can stumble around the map for a while until you find it, but that wastes precious time - the game sucks up enough time as it is, with each mission lasting about an hour.

The game has two elements: town building and combat. The process of town building is virtually identical to town building in The Settlers II. You must build a variety of special-purpose buildings, then connect them with roads so that your peasants can transport goods and materials back and forth over your burgeoning kingdom. Stumbling block number two: Road building takes far too long, ties up too many of your people, and is simply too arduous a task for such a crucial element of gameplay. The real problem is that every piece of every road must be paved, so a peasant must carry rock from the storehouse to each road segment. The big question is: Why pave these roads? There are no wheeled units in the game, and I'm fairly certain that quite a few medieval towns were built around dirt thoroughfares.

Then there's the process of building the various structures for your town. This element of the game is pretty well implemented. You have a vast array of buildings to choose from, and they each rely on one or two others to be productive. For example, the armory workshop makes leather armor. In order to do so, it must receive leather rolls from the tannery, which in turn needs skins from the swine farm, which must get wheat from the farm. A fairly realistic dependency structure, though the game could do a better job of informing players about lapses in the production cycles. If one of the structures in the chain drops the ball (such as when your tanner leaves his shop to eat at the tavern), your armory comes to a grinding halt, and the game provides no audio or text messages to warn you. Instead, you simply have to see it for yourself by watching your subjects like a hawk. And if you do notice a problem, there's very little you can do as you have no direct control over any people other than the military units.

Which brings us to the combat segment of the game. Your primary goal, after all, is the military conquest of the lost provinces. In order to build up a powerful army, you need to assemble ax fighters, pikemen, archers, and a variety of other potent troops. These units can be trained in your castle, so long as you have the recruits, the weapons, and the armor necessary for the desired unit type. Once trained, you can group like units, move them about, and change their facing and formation.

Combat would be the game's best feature, if not for some annoying artificial intelligence problems, idiotic unit pathing, and anarchic formation behavior. Computer-controlled armies tend to sit back on the defensive at all times, unless you goad them into a fight. Even on missions where you are supposedly on the defensive, the computer was content to let me build up my town and my army before attacking. Pathing problems are plentiful both in combat and in deploying troops from the castle to the front lines. Units often mill about in front of the castle even after you order them elsewhere, presumably because they can't figure out the best path. In combat, units often stack two and three deep rather than encircling an enemy. The result is that you have a few soldiers fighting while the rest wait for someone to die so that they can take his place in line.

To make matters worse, your armies need frequent supply breaks, a process that brings forth peasants with sausages and wine - and results in utter mayhem for your once-neat formations. After being resupplied, your units are often scattered all over the place, facing several different directions. This leaves them extremely vulnerable to attack (and of course, this seems to be the only time the computer takes the initiative).

The game isn't entirely bad, however. The graphics are quite good, with excellent unit animations for everything from jabbing with a lance to crushing grapes for wine. Ambient life is evident on most missions, including crabs on the beach and foxes scampering through the forest. The landscapes are nicely rendered also. The game's musical score is suitably medieval, and the sound effects are very good. Knights and Merchants offers a decent complement of multiplayer options as well, including village-building and combat-only scenarios.

But overall, this game just doesn't impress. It's hard to recall another game in which you have so little direct control over events, and yet are called upon for so very much micromanagement. The good news for fans of this sort of game is that The Settlers III is right around the corner.

Tải về với Pass Là: congtruongit.com
http://www.mediafire.com/?owz31d6b5jr8g
Về Đầu Trang Go down
 

Knight and Merchant - một thời để nhớ

Xem chủ đề cũ hơn Xem chủ đề mới hơn Về Đầu Trang 
Trang 1 trong tổng số 1 trang

 Similar topics

-
» Knight And MerChant 2 - New Campain - "The NewLands"
» Knight And MerChant 2 - New Campain - "The NewLands"
» Shogun 2 total war rip chỉ 2.51gb thôi.thích thì dow....chiến thôi!
» thôi xong =))
» hoc sinh thời nay

Permissions in this forum:Bạn không có quyền trả lời bài viết
kho game cực đỉnh :: Game PC :: game chiến thuật-
Share

_____